09.09.2019

Dragon Age Origins Ps3 Gameplay

About First Released November 3, 2009 Platforms pc, xbox-360, ps3, mac Genre RPG Rating Rated 'M' for Blood, Intense Violence, Language, Partial Nudity, Sexual Content Summary Dragon Age: Origins is the spiritual successor to BioWare's critically acclaimed Baldur's Gate, featuring deep character customization and role-playing, morally challenging decisions, tactical party-based combat, and a wealth of gritty, mature sub-plots. It is a dark, heroic fantasy game that combines original storytelling techniques with classic role-playing challenges.In Dragon Age, your choices change the world and affect the people around you. Certain situations, storylines, and conversation options will change drastically depending on your origin and your motivations. You choose your origin, and from that starting point, your story begins.

Dragon Age: Origins for PC, X360 and PS3 is a role-playing game created entirely BioWare. For the Canadian studio, it is a return to the roots. In 1998 the company became famous for the cult Baldur's Gate and later gained more renown for other role-playing games such as Neverwinter Nights, Knights of the Old Republic, or Mass Effect.

  • Dragon Age: Origins is an epic fantasy role-playing game featuring a rich story, personality-driven characters, and tactical, bloody combat. It is considered a spiritual successor to the Baldur's Gate series.
  • Platform: PC, XBOX360, PS3; rated: 18+ Dragon Age is a blockbuster fantasy role-playing game set in a world created and owned by BioWare. Dragon Age will offer a deep, party-based, roleplaying experience in both single-player and multi-player game modes.

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.Dragon Age: Origins is the epic Western RPG from Bioware. This PC, PS3, and Xbox 360 game includes a hundred hours of content right out of the box, which is supplemented with additional DLC that ranges from little combat focused quests to huge new areas. It's massive and awesome, and it sucks on consoles!Oh, wait, it does?

You mean to tell me Bioware released a great game on the PC and a crappy port on consoles? Can that actually be the case?

If you believe the reviewers and players who've made this comparison, who flat out claim the PC versus rocks while the console versions suck, then you'd think Bioware really missed the boat in bringing the game to the Xbox 360 and PS3.The Dragon Age series was originally conceived and targeted to PCs. It has its roots in the grand old RPGs, games like Bioware's own Baldur's Gate series. But at some point during the development cycle Bioware realized that the money is in the console world, the place where most gamers reside and one that is largely free of piracy.The basic game engine is of course common between the PC and console versions of Dragon Age: Origins, but Bioware hired developer Edge of Reality to port that engine to consoles and presumablty to fit game play onto the game pad and the less flexible nature of console + TV. The result is a game that is largely the same on both platforms except when it comes to some important aspects of game play, namely combat and interaction with inventory, quests, and character development.What's interesting is these elements are and aren't different between PC and console. They are basically the same in that both versions allow players to interact with enemies, inventory, and other aspects of the game with the same range of functionality, but the implementation is different enough to make the PC version appear quite elegant and polished while the console version looks like a bastard step child.The result is the PC version has superior graphics, which can be tuned in the typical fashion for preferred resolution and various other elements such as anti-aliasing and texture detail.

Dragon Age Origins Ign

Dragon age origins ps3 trophies

Conversely, the console ports often offer absolutely horrid looking visuals, sometimes fraught with slow downs, although on ocassion they can look quite stunning.And while the in-game graphics are one thing, the usability and looks of the rest of the user interface is quite another. Does it really matter that the PC version's screens for quests, codex, and inventory look awesome while the console's counterparts are rather drab?

Or that the codex is all but worthless on consoles since you can't easily identify new entries once you scroll down, since the act of scrolling causes new codex entries to be marked as already read?And then there's combat, which is a very tactical affair on PCs, but is far more action oriented on consoles. And it's not that combat is actually different, because even though Bioware and/or Edge of Reality did work to make combat less difficult on consoles, meaning that battles are balanced for Xbox 360 and PS3 differently than for PC, the actual mechanics are the same. You can pause combat at any time, switch between party members, cast spells, etc., the same on all platforms.But switching between characters, moving them effectively to take advantage of such things as a thieve's ability to perform a backstab, for example, and other basic manuevering, is cumbersome on consoles. So while selecting a given party member, giving him or her a specific order, and then doing the same for the rest of the party is simple and easy on PC, it's complex and messy on the console.And this difference comes down to one system has a mouse and keyboard and the other has only a game pad. And combined with the PC's greater resolution and the resulting ability to zoom out to a more tactical overhead view or to close behind the selected character, which is the console's sole view, it's easy to see that the PC has a huge advantage in providing a tactical, methodical combat system.On consoles combat is therefore more action focused, and while it's reasonable to pause the game to select skills or spells, or to set a trap, use a potion, or maybe throw a grenade, it's just not a simple affair to switch between characters and set actions for each and every one on a regular basis. As long as one takes the time to set the AI behaviour for party members, though, this isn't a huge issue.

For the most part the party fights decently, and combat is resolved with far less pausing and resuming then when playing the PC version of the game.So yes, the PC version looks much better than the console ports. And the PC version can be modded with tools given freely by the developer. And yes, the PC version is more flexible, challenging, and has great tactical combat. But the PC version is mouse and keyboard controlled, which means movement happens in fits and starts.On the PC you right-click on a target area, your party moves towards it, and you repeat this process until the party makes its way to its final location. And if you want to change your view, you hold down the right mouse button and then swing the mouse to the left or right.But on consoles you just 'drive' the party toward its target. You push the left stick and they move.

And camera movement requires but a gentle tilt of the right stick in the direction you wish the camera to move. It's simple, easy, and quick. So instead of a rather laborious affair, one that requires endless clicks and countless stops and starts, it's all far more seamless and much less intimidating.That's not to say one version is superior to the other. If you play on consoles because it's less hassle playing console games than PC games, Dragon Age: Origins on the Xbox 360 or Playstation 3 is probably a better fit for you.

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Dragon Age Origins Ps3 Gameplay Game

But if you prefer PC style RPGs, it makes no sense to play the console version, because you will definitely hate it.I completed Dragon Age: Origins and all available DLC on the Xbox 360 and loved it. It was fantastic. I am currently replaying the game on the PC and while it's great, very reminiscent of those great old Bioware Infinity Engine games like Baldur's Gate and Icewind Dale, it does grate on me a bit.

I've been playing games almost exclusively on consoles for almost ten years now and PC games can sometimes be downright tedious compared to them.But I wouldn't say the PC version sucks just because it takes more work and is a more tactical affair. And that's why I can't agree with those who hate on the console ports. Dragon Age: Origins is a great game regardless of platform, one worthy of anyone's time or money.

And great games are worth playing even if they aren't perfect in every possible way.